Wednesday 28 March 2012

Gender in Games

As part of our task, we were given a reading to take notes from. This reading was 'Segregation in Male-Dominated Industry: Women working in the computer games industry'.

From this reading we were able to notice the amount a game is influenced by the gender of the designers. Also how it is possible for a game to be aimed at both genders, yet the designers consist of just one gender.  The other part of our task was to take a look at a list of games compiled by our lecturer, and see whether we were able to determine the target audience just from the title, along with why we thought this.
Another task was for us to take our group game and see if we could change our target audience to the opposite, without changing any core mechanics. I found this quite easy as it was possible for me to easily change the aesthetics of my game.

This article made me think more about the influences different genders can have on the development of a game. It has opened my eyes more to how important it can be to have a mixed gender development team when creating a game, as although not intentional, it still shows within the final product.

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