Where he claims 'A game is an interactive structure of endogenous meaning that requires players to struggle towards goals'.
From reading this, i managed to pull out key elements he believed essential for games. These are the parts I managed to pull out that are of more significance:
Interaction
- A choice with an outcome or purpose
- Achieving an outcome
- The player has to have some control over a game state
- Personal interpretation
- Choices make the game unique
- Interaction isn't enough
- Must have objectives
- Giving a reason to achieve goals
- You can create your own goals
- Something to overcome
- A way to improve
- Adding competition to games
- Shapes the game
- Creates a sense of player behaviour
- No longer random
- Adding rules
- Things that are meaningful within the game e.g. monopoly money is worthless in the real world, however it is the most valuable object withing the game.
this represents a good bullet point summary of costikyan
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